cutting room floor space channel 5

Space Channel 5: Part 2 (PlayStation 2) - The Cutting Room

29/08/2017· From The Cutting Room Floor. Space Channel 5: Part 2; Developer: United Game Artists Publishers: Agetec (US), SCEE (EU), Sega (JP) Platform: PlayStation 2 Released in JP: Fepuary 14, 2002 Released in US: November 13, 2003 (Space Channel 5 Special Edition)【Get Price】

Space Channel 5: Ulala's Cosmic Attack - The Cutting Room

From The Cutting Room Floor. Space Channel 5: Ulala's Cosmic Attack; Developer: United Game Artists Publisher: Sega Platform: Game Boy Advance Released in US: June 24, 2003 Released in EU: 2003. This game has unused text. Unused Text. Present at 0xC1A38 in the ROM is a short test string.【Get Price】

Category:Games published by Agetec - The Cutting Room …

15/03/2014· Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support! Help. Category:Games published by Agetec. From The Cutting Room Floor. Jump to: navigation, search. Space Channel 5: Part 2 (PlayStation 2) T. The Chikyuu Bouei Gun; The Helicopter (PlayStation)【Get Price】

Category:PlayStation 2 games - The Cutting Room Floor

03/05/2016· Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support! Help. Category:PlayStation 2 games Space Channel 5: Part 2 (PlayStation 2) Space Chimps (PlayStation 2) Spawn: Armageddon (PlayStation 2) Sphinx and the Cursed Mummy (PlayStation 2)【Get Price】

The Cutting Room Floor

01/12/2017· The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.【Get Price】

Category:Game Boy Advance games - The Cutting Room …

A long-awaited update from the 8-bit CPUs used by previous Game Boys, the Game Boy Advance pought detailed pixel art, mediocre sound, and a surprising amount of SNES remakes and ports to portable gamers, provided they could find a suitable light source with which to see the screen. The Game Boy Advance SP corrected several flaws of the original system by adding a front-lit screen (backlit in 【Get Price】